Gearbox Pushes Aliens: Colonial Marines Back to Spring

Posted by on Jan 26, 2012 | Leave a Comment


The Gearbox Software-developed Aliens: Colonial Marines has been lifted from its initial Autumn release bed here in Australia, to some time in Spring later in the year.



Apparently the FPS-heavy developer wants more time to polish the game, claiming in a statement regarding the delay that “[Aliens: Colonial Marines] is a process of creativity and invention”, and that that in itself leads to deadline and goals being “subjective”.



The team are also hard at work on Borderlands 2 and Brothers in Arms: Furious 4, plus whatever they have in the Duke Nukem pipeline.



“We don’t want to sacrifice the creative process just for the sake of following a blue print,” continued the statement. “We prefer to have the creative discovery shape that blue print because our goal is to make a great game, and we are prioritising this goal over the previously targeted date.”



Source: Eurogamer.

Tags: borderlands 2 / duke nukem / gearbox / brothers in arms / delay / aliens colonial marines

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