Diabolical Pitch Review

Posted by on Apr 04, 2012 | Leave a Comment

Kevin VanOrd winds up for a real doozy in this video review for Diabolical Pitch. Watch It The Good Wacky vibe. The Bad Shallow, repetitive gameplay   Inconsistent controls   Clumsy details. Diabolical Pitch tries to be strange and funny, but if you play this Kinect-only baseball pitching game, the joke is really on you. It is two hours of the same minigame, stretched to its limit like a bad extended pun that stops being funny long before it’s finally put to rest.... 

From Halo to Hadley’s Hope: Building a Flexible Aliens Sequel

Posted by on Apr 04, 2012 | Leave a Comment

Randy Pitchford on why he wants you to experience your own personal Aliens: Colonial Marines.       Randy Pitchford is an enthusiastic guy. With an infectious smile and a limitless supply of energy, the man at the helm of Gearbox is always willing to tell you why he’s so excited about his studio’s latest project. But unlike most CEOs, he has a level of blunt honesty interspersed with all that energy that can reveal some interesting details about his work as... 

Borderlands 2: Playing the Siren

Posted by on Apr 04, 2012 | Leave a Comment

Forget everything you think you know about sirens in Borderlands; Maya has little in common with her predecessor.       Along with Dan Chiappini from GameSpot’s Australian team, I recently had an opportunity to play through a lengthy demo of Borderlands 2–the same demo that PAX East attendees will be able to get their hands on later this week. Dan and I played through the demo’s two zones cooperatively using the only two characters that were available;... 

Borderlands 2: Gunzerkering

Posted by on Apr 04, 2012 | Leave a Comment

Do twice the guns mean double the fun in Borderlands 2? We find out when we take take Salvador the gunzerker out to the target range.   What’s got two itchy trigger fingers and loves the hunt for phat lewt? This guy! At a recent event, Justin Calvert and I had the chance to sit down and take Salvador the gunzerker and Maya the siren for a spin in Borderlands 2. Since the machines were set up next to each other (PCs with Xbox 360 controllers), it made sense to tag-team the two-zone demo... 

South Park: Tenorman’s Revenge Review

Posted by on Mar 30, 2012 | Leave a Comment

Tom Mc Shea joins Cartman, Kyle, Kenny, and Stan for this review of South Park: Tenorman’s Revenge. Watch It The Good A diverse cast of familiar characters. The Bad Chaotic level design   Cheap and unfulfilling difficulty   Stunted jumping mechanics   Poor camera   Replaying levels is grueling. Scott Tenorman has a right to be angry. After all, he was tricked into eating his own parents by one Eric Cartman. Seeking vengeance for swallowing bites of... 

Ridge Racer Unbounded Review

Posted by on Mar 29, 2012 | Leave a Comment

There’s a change afoot in Ridge Racer Unbounded, but are its big explosions a change for the better? Mark Walton finds out in this video review. Watch It The Good Well designed tracks that reward destruction   Satisfying takedown system   Jumping your car out of exploding buildings   Community-led online modes that reward creativity. The Bad Unintuitive track creator   Cinematic replays come at expense of gameplay. Ridge Racer Unbounded is, as its... 

Spending Bullet Time With Friends: Max Payne 3 Multiplayer

Posted by on Mar 29, 2012 | Leave a Comment

Has Rockstar figured out how to adapt Max Payne’s signature mechanic into a multiplayer setting?       You’re pinned behind a bus in a Sao Paulo transit depot, with a half-dozen mercenaries ready to wipe you from the face of the Earth the second you peek your head past the headlights. You keep still, planning your next move, when out of nowhere some lunatic flings himself from a second-story window and manages to shoot every single one of those armed thugs before... 

Fear and Excitement in the New SimCity

Posted by on Mar 28, 2012 | Leave a Comment

The legendary city-building series is back with a new game to revitalize the franchise, and we have all the early details (and concerns) right here.       Playing a SimCity game is a lot like playing with Legos. You build, you marvel at your creation, and then you smash it all to bits (sometimes with a tornado). Part sandbox, part strategy, this city-building series is famous for mixing smart planning and management with a dash of dry humor. And now, after roughly a decade... 

Assassin’s Creed III Is the Type of Sequel This Series Needs

Posted by on Mar 26, 2012 | Leave a Comment

Why a new hero and a new era are just the tip of the iceberg.       Assassin’s Creed: Revelations was an odd game for longtime fans of the series. Judged by its own merits, the most recent entry in the franchise was a perfectly enjoyable and well-made adventure. But for those who know the series inside and out, Revelations had one persistent flaw that was difficult to ignore: the whole thing just felt too familiar. It was a game that left a lot of fans wondering... 

Zelda for Those Who Might Not Like Zelda Anymore

Posted by on Mar 23, 2012 | Leave a Comment

Can Darksiders’ interpretation of Nintendo’s franchise continue carrying the load?   Much of the inspiration from the Legend of Zelda series found in the original Darksiders remains firmly intact in its sequel, at least if a mid-game (about six hours in, we’re told) dungeon called The Foundry is any indication. This sprawling zone is home to rivers of lava, all manner of mechanical contraptions, and an assortment of stone golems, one of which is about the size of a six-story... 
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